Дэн Вадерлинд — Development Director с 2013 по 2016.
Микаэль Кальмс — программист с 2001 по 2013, Технический Директор с 2013 по 2015.
Андерс Гилленберг — Продюсер и старший директор.
сент. 2014 — нояб. 2016 2 года 3 мес.
Senior Development Director
февр. 2010 — сент. 2014 4 года 8 мес.
Lead the development effort of Battlefield 4
Lead the development effort of Battlefield 3
Producer
нояб. 2005 — февр. 2010
Маркус Нистрём — всего лишь старший художник и один из 4 основателей DICE.
Pinball Fantasies — All art
Benefactor (Just the odd level here and there)
Hardcore (never released, but still a great game!)
Pinball Illusions — main artist and UX
True Pinball — 2D-art and UX
Motorhead — 2D/3D-art/Art Direction and UX
STCC — Cars and UX
Rally Masters — Cars and UX
V40 Racing (A product developed for Volvo´s racing division in Sweden) — Cars and UX
Rally Sport Challenge — Cars (together with Joakim Wejdemar) & 2D-art for UX
Rally Sport Challenge 2 — Cars (actully re-use of my cars for RC1)
Midtown Madness 3 — Cars & UX
Battlefield 2 — Vehicles
Mirrors Edge — UX and in-game 2D-art
Battlefield Bad Company — Vehicles and additional 3D-art
Battlefield Bad Company 2 — additional 3D-art
Medal of Honour — UX
Battlefield 3 — UX & additional 3D-art
Battlefield 4 — Content Director & Outsourcing Manager
Battlefront — Was supposed to be OS-manager and all around nice guy… but… I left :)
Да так, куда им до тебя, ехидного комментатора.