27 сентября 2022 27.09.22 0 207

Бесконечная загрузка на главном экране Hired Ops

При попытке зайти в Hired Ops игра начинает бесконечно грузиться не давая зайти даже в главное меню. Поддержка игры молчит и в ВК и Mail.ru 0 ответа. После я нашёл лог игры где написано что не подгружаются анимации оружия и как это фиксить непонятно. Ниже скину лог.

Initialize engine version: 2018.4.13f1 (8c8a3ab55330)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Radeon RX550/550 Series (ID=0x699f)
    Vendor:   
    VRAM:     4075 MB
    Driver:   31.0.12019.9007
WARNING: Shader Unsupported: 'p0/Normal-BumpSpec W sm2' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'p0/Normal-BumpSpec W sm2' - Pass 'DEFERRED' has no vertex shader
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'Menu') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'CharacterViewCamera') is missing!
 
(Filename:  Line: 294)

WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
UnloadTime: 0.289600 ms
Rewired: Searching for compatible XInput library...
UnityEngine.Logger:Log(String, Object)
Rewired.Logger:LogNow(Object, Boolean)
Rewired.Logger:Log(Object, Boolean)
sxtdmvdJNEmRDlRvwyfVGLyoqmo:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1)
vCpiwUiDTaWkOrFKugmyANrixYrO:JZJFPxWzoszIILJiQvZbDgolKrX(ConfigVars, Boolean)
vCpiwUiDTaWkOrFKugmyANrixYrO:.ctor(ConfigVars, Func`2, Func`1)
Rewired.InputManagers.Initializer:Initialize(ConfigVars)
lFACbZWvwbVGDaTxHSKEQGjaANV:OBfHBBqBlfdQgaaXWZklCPqCQkob(String, List`1, ConfigVars)
System.Diagnostics.Tracing.Transformer`1:Invoke(ValueType)
Rewired.ReInput:laXxlyawzgXatVMbWmLfYyMkYBo(Func`2)
Rewired.ReInput:OBfHBBqBlfdQgaaXWZklCPqCQkob(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData)
Rewired.InputManager_Base:Initialize()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Rewired: Found Xinput1_4.dll.
UnityEngine.Logger:Log(String, Object)
Rewired.Logger:LogNow(Object, Boolean)
Rewired.Logger:Log(Object, Boolean)
sxtdmvdJNEmRDlRvwyfVGLyoqmo:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1)
vCpiwUiDTaWkOrFKugmyANrixYrO:JZJFPxWzoszIILJiQvZbDgolKrX(ConfigVars, Boolean)
vCpiwUiDTaWkOrFKugmyANrixYrO:.ctor(ConfigVars, Func`2, Func`1)
Rewired.InputManagers.Initializer:Initialize(ConfigVars)
lFACbZWvwbVGDaTxHSKEQGjaANV:OBfHBBqBlfdQgaaXWZklCPqCQkob(String, List`1, ConfigVars)
System.Diagnostics.Tracing.Transformer`1:Invoke(ValueType)
Rewired.ReInput:laXxlyawzgXatVMbWmLfYyMkYBo(Func`2)
Rewired.ReInput:OBfHBBqBlfdQgaaXWZklCPqCQkob(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData)
Rewired.InputManager_Base:Initialize()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load shaders on startup.
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.Steam.Matchmaking.Client:ßßßßààßßàßßßàßàßààßàßßßßàßßààßßààßààààßßàßààßßß(Boolean)
ßààßßßàààßàßßßßààßàßßàßßßàßßßààßàààààßßààßàßààà:Invoke(Boolean)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Default
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load animations on startup.
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.Steam.Matchmaking.Client:ßààßàààßßßßàßààßßààßßßààßßßßàßàßàßàßßßßààßàßßßß(Boolean)
ßààßßßàààßàßßßßààßàßßàßßßàßßßààßàààààßßààßàßààà:Invoke(Boolean)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Ak12
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Akms
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Hk243
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Kedr
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Mp5K
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Mpx
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: TkpdA
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Vltor
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Vss
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: X95
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Kriss
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Mdrc
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Mr133
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: M60
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: MGL
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Pecheneg
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: RG6
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: Pistol
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: akms
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: akms
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.àßßàààßßààßßàààßßààßßßààßààààßàààßßàßàßßßààààßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed load weapon animations load failed: akms
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Assets.Scripts.ResourceSystem.CWSA.ResourceManager:ààßßàßàßàßàààààßßàßßßßàààßàßßßßàßààààßààßßßàßàà(String)
XcWRRyQrMUybIgFNMnIDNDpYfxs:Invoke()
Assets.Scripts.ResourceSystem.CWSA.Loaders.ßßààßààßßßàßßßàààààßßßàßßßßßàßßàßßàßßàßßààßàßàß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unknown gameMode: tag_hunt
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
ààààààßààßààßàààßßßàßàßßàààßààààßààßßàßßààßßàßà:Convert(Dictionary`2, Boolean)
ßßàààßàßßàààààßàßààßßßßàßàßàààßààßßßàßàßßßàßàßß:àààßßßßßßßààßàßßààààßßßßßàßßßßàßàßßààààßßàßàààß(àßàßßßàààßààßàßààßßßààßàßßàßßàßàßßàßààààßààßàßß, Dictionary`2)
ßàßßßßàßàßàßßßààßßàààßßàßßßßàßßßßßßàààßàßßßàßàà:ßßßßßààßàßßßààßßßßàßààßààààßàßààßßßàßàßàßßààààà(Dictionary`2, Dictionary`2)
ßàßßßßàßàßàßßßààßßàààßßàßßßßàßßßßßßàààßàßßßàßàà:Convert(Dictionary`2, Boolean)
ßßàààßàßßàààààßàßààßßßßàßàßàààßààßßßàßàßßßàßàßß:àààßßßßßßßààßàßßààààßßßßßàßßßßàßàßßààààßßàßàààß(àßàßßßàààßààßàßààßßßààßàßßàßßàßàßßàßààààßààßàßß, Dictionary`2)
ßßßàßßàààßßàßßßßààßàßàßàßßàßàßàßßßßßààßààßàààßß:ßàßààßàßàààßßßàààßàßàßßàßßààààßßàßàßààßßàßàààßà(Dictionary`2)
àààßßàßßàßàßßßßßàßßßààßßßßààààààßßßßßàßàßàààààß:ßàßàßààßàßàààßßàßààààßßàààßàààààßààßàààààßààààß(Dictionary`2)
ßßßààßßààßààààßààààààßààààßàßßààßàßààßßßàßàßààà:ßßßàßààßßàßàßßàààßßàààßßàßàßààààßßßàààßàßßàßààß(String)
ßßßßàßßààßßßßàßààßààßààßßàßßßßààßßßààßàßààààßßß:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)



Поддержи Стопгейм!
Читай также